So looking at more physical or older principles of interactive art like mentioned earlier with Marcel Duchamp’s rotary glass and the work done by Alexander Calder with his kinetic sculptures. I have started to form an idea that the physical interaction between the user and the piece should be taken from what could be defined as the older principles so maybe a handle or leaver something low tech and almost rustic in appearance. Which would then set in motion some type of program or algorithmic-based process.
The appearance of the piece that the user will be confronted with I feel should be of an more physically based rather then a screen or projection of some description. This will then be contrasted by the outcome of the interaction so you have so type of physical low tech input which then produces a digital sound or visualisation of some type, which has been generated by this low tech interaction.
Wednesday, April 29, 2009
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